The basics of Enter the Gungeon are simple. There’s a team of Gungeoneers looking to reach the bottom of a deadly dungeon. What’s the reasoning behind their quest? Simple, at the bottom resides the. The MTX Gun A powerful, and normally late game, unlockable gun that fires collectible statues, plushies, and art books for a nominal fee! - it uses Gungeon money as ammo, so you can pay to win! Original Soundtrack The Enter the Gungeon soundtrack by Doseone provided as high quality MP3 files.
By upgrading to collector's edition, you can instantly unlock the microtransaction gun. BUT, this DOES NOT mean you start with it or something. It means it will start to instantly be available in your EtG runs and that you DO NOT need to buy it at the Breach Equipment store with the in-game currency.
The NPCs in Enter the Gungeon and Exit the Gungeon play a crucial role in progressing the game. Every NPC has a particular purpose, but there's a lot of overlap. A large number of the NPCs are vendors.List of Major NPCs[edit | edit source]
These are NPCs that provide services to the player, change the game in some way, or are otherwise major or iconic characters.AppearanceNameDescriptionBelloRuns shops in the Gungeon.Ox and CadenceStore clerk and owner of the shop in The Breach.DrunkardTells stories about the Bosses and the NPCs of The Breach.TinkerIn charge of operating and fixing the shortcut elevators.Frifle and the Grey MauserHand out hunting quests in The Breach. Quests can be completed to unlock new items.BowlerAllows the player to enter a rainbow run instead of a normal run.WinchesterRuns a shooting range in the Gungeon. Rewards the player with chests of different rarities based on their performance.Gunsling King and ManservantesIssues room challenges in the Gungeon. Rewards players with items upon completion.Ser ManuelTeaches players how to survive the Gungeon. Occasionally appears in secret rooms as Monster Manuel and gifts players an item or gun.BlocknerSer Manuel's rival.Sell CreepFound in shops, takes items and guns and gives in return.The Lost AdventurerRewards players with items for completing the current dungeon map.Ledge GoblinHangs around a ledge.BlacksmithRuns a shop in the Forge. Collects the ingredients for The Bullet That Can Kill The Past from players.Resourceful RatSteals the player's items in the Gungeon. Offers up to three free guns if the player has taken a shortcut.Professor GooptonRuns a shop in The Breach and another in the Gungeon.TrorcRuns a shop in The Breach and another in the Gungeon.Old RedRuns a shop in the Gungeon.CursulaRuns a shop in the Gungeon.FlyntRuns a shop in the Gungeon.DougRuns a shop in The Breach.SorceressGrants players a blessing for their next run.TonicAllows the player to toggle Turbo Mode, which increases game speed.DaisukeEnables Challenge Mode for the next run.Patches and MendyRun the smash tent in the Gungeon. Fully heals the player. Gives the Robot either one Junk, the Bottle, or a piece of armour.SynergraceRuns a shop in the Gungeon where the player can purchase a synergy chest.VampireAppears in the Gungeon and allows the player to trade half a heart for . Gives 20 multiplied by the floor's price multiplier for each half heart. Has a small chance of granting the same effect as a Blood shrine.WitchesAllows the player to exchange a gun for a different gun and 2 curse.The new gun will either be the same quality or one quality higher than the gun given.Old ManGifts players one item or a gun. Refuses to give the player an item or gun if playing in co-op.Brother AlbernAsks the player a question and rewards them with a pickup, item, or gun.Save ButtonOption to save and exit at the end of each floor, resuming the run at a later time.List of Minor NPCs[edit | edit source]
These are typically minor characters that do nothing for the player other than provide dialogue.IconNameDescriptionGunknightsGuards the entrance to the Gungeon, barring entry to the player until they play (or skip) the tutorial.Circle Knight and Square KnightStand to the left and right of the Sorceress, protecting her.Can be encountered in the Resourceful Rat's Lair, in the chest room, if the player is wearing the Mimic Tooth Necklace.List of NPCs in Exit the Gungeon[edit | edit source]IconNameDescriptionSorceressDelivers introductory dialogue to the player upon them beginning a new save file, and blesses the player's gun at the beginning of every run.DrunkardDelivers special lines of dialogue to the player upon them defeating a Boss for the first time, or unlocking a new NPC.Ser ManuelGuides the player through the tutorial.Tailor the TinkerDiscusses with the player about Routes, and eventually creates Route Switcher.Route SwitcherAllows the player to switch Routes.BelloManages the Shop, selling items to passing Gungeoneers.Ox and CadenceAllows the player to spend in the Underbreach to unlock new items and guns.HattoriAllows the player to spend in the Underbreach to unlock Hats.WinchesterHosts 'Winchesters Original Game' in the Gungeon, allowing Gungeoneers to play for prizes in return for .SnailsAllows the player to spend in the Underbreach to unlock Skins.Manservantes and the Usurped KingHosts 'Just Desserts Golfing' in the Gungeon, allowing Gungeoneers to play for prizes in return for .DougAppears in the Underbreach occasionally, allowing the player to spend to unlock special Guns and Items.Old ManAppears randomly in the Gungeon. Gives the player a free, random item.Patches and MendyAppears randomly in the Gungeon. Fully heals the player.TrorcAppears randomly in the Gungeon. Sells items for .DaisukeAppears randomly in the Gungeon. Spawns a chest for the player. Chest quality depends on the level of the player's combo.Professor GooptonAppears randomly in the Gungeon. Sells items for .Old RedAppears randomly in the Gungeon. Sells blank related items for .FlyntAppears randomly in the Gungeon. Sells items for .Resourceful RatAppears in the shop, selling the player the Rat Key for 50, allowing them to unlock more NPCs.GunknightsBars entry to the Gungeon until the player has completed (or skipped) the Tutorial.
Gives the player different Hats in reward for completing the various levels of Beastmode.Ledge GoblinHosts 'Helmet Kicko' in the Gungeon, allowing Gungeoneers to play for prizes in return for .Trivia[edit | edit source]
*Just like how Tonic is a reference to Sonic the Hedgehog, Snails is a reference to Sonic's fox friend, Miles 'Tails' Prower. Snails having two shells is a reference to how Tails has two tails which enable him to fly and keep up with Sonic. Retrieved from 'https://enterthegungeon.gamepedia.com/NPCs?oldid=54364'
There are a few types of pickups in Enter the Gungeon. Pickups can be acquired in a variety of ways, such as completing rooms, purchasing them from Shops, finding them in Chests, destroying chests, and defeating Bosses.
Upon clearing a room, there is a chance that ammo may spawn. If the player has any gun that does not have infinite ammo, the chances of getting ammo are equal to the floor's ammo chance (in the table below), multiplied by 1.5 if you are playing in co-op, and multiplied by 1+(curse/20). There is a 50% chance that this generated ammo is regular ammo, and a 50% chance that the ammo is spread ammo.Floor12/Oub/3/Abbey4/5/6Ammo Chance6%8.5%9%
There is an additional 20% chance (30% in co-op) that a pickup spawns upon clearing a room, selected randomly from the weighted loot table below.Half HeartKeyFull HeartArmorSupply DropMapBlankAmmoHegemony CreditSilver ShellGold ShellGlass Guon Stone36.06%24.36%4.345%6.09%0.03045%0.03045%10.64%3.045%0.1479%6.09%0.1479%9.1176%
*5Keys
*6AmmoShells[edit | edit source]
Shells (also referred to as casings or coins) are the game's main form of currency, and are often dropped by enemies upon their death. They stay on the ground until retrieved or until combat finishes, at which point they will slide across the floor to the player. They can be used to purchase items in Shops and make wagers with various NPCs. Shells that fall into pits will reappear on top of the player, and usually be automatically collected.
Enemies that self-destruct, such as Bullats and their variants, will only drop shells if they are killed by the player.
The shells dropped by Loot Bag won't be automatically collected, and will disappear after a brief moment. The player needs to walk over them so that they can be picked up.
is worth 1 shell.
is worth 5 shells.
is worth 50 shells.Hearts[edit | edit source]
Hearts replenish the player's health upon picking them up. As expected, half hearts will restore half a heart of health, while full hearts heal a full heart.
The Robot cannot pick up hearts as it does not have any heart containers.
If the player has full health, they can interact with health pickups to save them for later. This health may then be picked up at a health dispenser located at the entrance to the next floor and at shops. The amount of health stored in the dispenser will be reset each floor. A drawing at the bottom left of the map (not the mini-map) indicates how many half-hearts are currently stored in the dispenser. In the Forge, hearts stored will appear in the elevator room where you first spawn.If the player picks up a full heart while missing only half a heart, the second half will not be stored.
Hearts can be stored for later in Bullet Hell, in which case the health dispenser will appear in the entrance of Bullet Hell and the room just before the Lich.Armor[edit | edit source]
Armor is appended to the end of the player's health bar upon pickup, and the player can carry multiple pieces of armor. Armor absorbs one hit, after which it is destroyed. Whenever armor is destroyed, a Blank is activated for free.
If the player is hit by an attack that deals more than half a heart of damage, such as a jammed bullet, only one armor will be destroyed.
Armor will be stolen by the Resourceful Rat if the player leaves the room.
Armor carries over to the past, except for the past of the Pilot.
The Old Crest will not be carried over to the past.Blanks[edit | edit source]BlankStatisticsType:ActiveAmmonomicon EntryBanish BulletsErases all enemy projectiles in the room. Pushes enemies back, and deals a small amount of damage.
Upon use, blanks clear the entire room of bullets, prevent bullets from spawning for a short time afterwards, deal 10 damage to enemies, and knock enemies away from players.
If blanks are used in rooms connected to secret rooms, the paths will open up.
If the player has less than 2 blanks, they are replenished to 2 upon entering the next chamber. The White Guon Stone, Chaos Ammolet, Uranium Ammolet, Copper Ammolet, Lodestone Ammolet, Gold Ammolet, and Frost Ammolet each increase the number of blanks replenished by 1.
Blanks are carried over to the past, except for the past of the Pilot.Keys[edit | edit source]
Keys are used to open locked chests and doors, as well as the trapdoor to the Oubliette.
Every Shop apart from the Forge's shop will always have a key for sale.
Flynt uses keys instead of coins in exchange for his items.Cell Keys[edit | edit source]
Cell keys are used to open cells to free NPCs. On any floor with a cell, a cell key will drop from a random enemy on the floor (including the boss). They cannot be used as regular keys. Cell keys are automatically collected by the player if they attempt to leave them behind.Rat Keys[edit | edit source]
Rat keys are used to open Rat Chests and certain doors. They are obtained from the third phase of the Resourceful Rat fight. They cannot be used as regular keys.Ammo[edit | edit source]
Ammo fully replenishes the player's currently held weapon's ammunition upon picking it up. Ammo cannot be picked up if the weapon the player is holding has full or infinite ammo.
Ammo will be stolen by the Resourceful Rat if the player leaves the room.Enter The Gungeon Deluxe EditionSpread Ammo[edit | edit source]
The Spread Ammo box restores 50% of the ammo of the currently held weapon and 20% to all other weapons (rounded up). It was added in the Advanced Gungeons and Draguns Update and is also stealable by the Resourceful Rat. When playing co-op, the spread ammo will give 20% ammo to all other weapons the other player has, too.Hegemony Credits[edit | edit source]Hegemony CreditAmmonomicon EntryAccepted Galaxy-WideStandard currency throughout Hegemony of Man controlled systems.
Used by the Acquisitions Department to order new guns and items for storage in the Gungeon.
Hegemony Credits are found upon:
*Defeating a boss.
*Clearing a boss without taking damage will significantly increase the amount of Hegemony Credits received.
*Finishing a hunting quest.
*Rarely found upon clearing a room.
*Picking up the Briefcase of Cash.
*Finishing the tutorial for the first time
Hegemony Credits are used to:
*Purchase items in The Breach that will show up in future runs.
*Fix shortcuts.
*Use the Boss Rush.
*Acquire the blessing of the Sorceress.
*Activate Challenge Mode.
*Unlock Tonic's yellow skin.
*Play as The Paradox.
*Play as The Gunslinger.Enter The Gungeon Pc
The player can't obtain Hegemony Credits from bosses in a blessed run.
The amount of Hegemony Credits a boss drops is a random amount, based on its floor. The minimum and maximum values per floor are listed below:Min/Max12/Oub3/Abbey/4Min112Max345
Hegemony Credits have their own Ammonomicon Entry, interestingly being the only item to not have an indicator of being Passive or Active.
Note that Shops inside the Gungeon itself only accept and not Hegemony Credits. Retrieved from 'https://enterthegungeon.gamepedia.com/Pickups?oldid=53571'